And so it was, fair fellow Simmers, that I did depart my domicile and head out on a quest, to the fair city of far-off London. For many days and nights I did travel, in order to seek out the answers to questions asked. What is the Sims Medieval, what may be found within, and does this chamberpot match my draping? All these I didst find, for at the end of my journey was what I seek! Through dangers great and treacheries viles, I hath found what I did searcheth for. Three and a half hours of the Sims Medieval were mine for the taking!

…Okay, a trip to ye olde tavern may have been involved as well. (more…)

Whatever faults EA may have (impossible DRM, treating players like scum, big brotherism, and a bunch of other crap), they did notice one thing. People like to make stuff for games.

It’s like moving into an apartment and repainting the walls to suit you better. Sure, the apartment is fine like it is, but after a while you get bored of the standard walls. By installing mods, players have added furniture, expanded game worlds, made new quests, or just changed the colour of the sky. Whatever it was, they felt that it made the game better for them. And what EA has done, is make modding easy.

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Introductory posts have a tendency to ramble on. This is normal. It requires a lot of modesty to be able to sum up your whole being, or at least the bits you want people to know about, in a few sentences. And modesty does not a blogger make. For what it’s worth, I’ll try to keep things brief.

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